
- Tales of destiny 2 gameshark codes portable#
- Tales of destiny 2 gameshark codes series#
- Tales of destiny 2 gameshark codes psp#
Aspects of characters such as their current experience level, equipment and money levels, party organization, and assigned abilities. Dungeons frequently contain puzzles and mazes, such as boxes that must be reoriented to form a bridge, which must be cleared to advance the "Sorcerer's Ring", a relic that shoots tiny plumes of fire, often plays a central role in puzzle resolution, along with the "Sorcerer's Scope", a tool that reveals hidden objects. Prisons, sewers, forests and story-centric locations serve as dungeon locales these areas are scattered with treasure chests containing rare items, some of which cannot be purchased in stores. Throughout the game, visiting certain individuals in towns will activate optional events and side-quests.
Tales of destiny 2 gameshark codes series#
In towns found across the world, non-playable characters provide both information relevant to the story and world, and provide items and equipment through shops merchants accept the Tales series currency, Gald, which can be obtained from battle or treasure chests on the dungeon and town maps.

The overworld features environmental effect such as fog. Tales of Destiny 2 is a role-playing video game featuring two-dimensional (2D) sprite characters navigating both 2D environments such as dungeons and towns, and a three-dimensional overworld.
Tales of destiny 2 gameshark codes portable#
Screenshots of battle as they appear in the PlayStation 2 (top) and PlayStation Portable (bottom) versions of the game. The game sold over 700,000 units by January 2003, and received critical acclaim from both Japanese and western critics. It was a highly anticipated game, and Namco promoted it heavily in the months prior to release.
Tales of destiny 2 gameshark codes psp#
The PSP port was made after a similar port of Eternia met with commercial success.

The scenario was handled by Japanese writing company Gekko, the characters were designed by Mutsumi Inomata, and the music was composed by Motoi Sakuraba and Shinji Tamura. The gameplay uses two-dimensional character sprites and backgrounds, and the battle system is a revamped version of the series' trademark Linear Motion Battle System.ĭevelopment began after the release of Tales of Eternia in 2000, taking approximately two years to complete, and was the last Tales game to be developed by the original Wolfteam before it became Namco Tales Studio. Shortly after meeting a mysterious girl named Reala while trying to save Rutee's orphanage from bankruptcy, Kyle is drawn into conflict with Barbatos, a cruel warrior responsible for killing Stahn, and the machinations of Elraine, a religious leader seeking to bring peace to mankind. The story, set eighteen years after Destiny, follows Kyle Dunamis, the son of the previous game's protagonists Stahn Aileron and Rutee Katrea.

Neither version has received a western release. This version was published by Namco Bandai Games.

An updated port for the PlayStation Portable (PSP), developed by Alfa System, was released in February 2007, and March of the same year in South Korea. The overseas versions were published by Sony Computer Entertainment. It released on PlayStation 2 (PS2) in November 2002 in Japan, March 2003 in South Korea and August 2003 in China. It is the fourth main entry in the Tales series of video games, and a direct sequel to 1997's Tales of Destiny. Tales of Destiny 2 ( Japanese: テイルズ オブ デスティニー 2, Hepburn: Teiruzu Obu Desutinī Tsū) is a Japanese action role-playing game, co-developed by Wolfteam and Telenet Japan, and published by Namco.
